← Beijing Kunlun Tech overview

Beijing Kunlun Tech vs Nippon Ichi Software: why the prices moved differently

Weekly · monthly · quarterly news summaries, side by side in time

Beijing Kunlun Tech Co Ltd (300418.CS)

Q3 2026
▲3▼1

AI product launches and short-drama boom offset by first-half loss

  • Tiangong Short Drama Workbench upgrade Kunlun Tech launched a dual-track AI creation mode for its Tiangong Short Drama Workbench, solving character face-swapping and chaotic shot issues. A short drama made with it earned million-dollar revenue in seven days, showing the platform can drive real money-making content.

    This new product directly boosts the company's AI content creation capabilities and revenue potential.

  • Major AI model upgrades announced Kunlun Tech unveiled Matrix-Game 3.5 world model, Mureka v9.5, and O3 music model at the World AI Conference. The CEO called 2026 the inaugural year of world models, positioning the company as a leader in AI and opening new markets in gaming and physical intelligence.

    These upgrades strengthen the company's technology leadership and future growth prospects.

  • Short-drama market boom and cost cuts The global micro-drama market is surging, with revenue projected to hit $26 billion by 2030. Kunlun Tech uses AI to cut production costs by over 90%, from $200,000 to under $20,000 per title, making its content far more profitable as demand grows.

    This shows a large and growing market where Kunlun Tech has a cost advantage.

  • First-half non-GAAP net loss Kunlun Wanwei reported a non-GAAP net loss of 458 million yuan in H1 2026, despite revenue rising 43.55%. Profit came from a one-time investment gain, and operating cash flow was negative. The equity incentive plan only targets revenue, raising investor concerns about profitability.

    This is a key financial counterweight that could pressure the stock price.

August 2026
▲3▼1

AI product launches and short-drama boom offset by first-half loss

  • Tiangong Short Drama Workbench upgrade Kunlun Tech launched a dual-track AI creation mode for its Tiangong Short Drama Workbench, solving character face-swapping and chaotic shot issues. A short drama made with it earned million-dollar revenue in seven days, showing the platform can drive real money-making content.

    This new product directly boosts the company's AI content creation capabilities and revenue potential.

  • Major AI model upgrades announced Kunlun Tech unveiled Matrix-Game 3.5 world model, Mureka v9.5, and O3 music model at the World AI Conference. The CEO called 2026 the inaugural year of world models, positioning the company as a leader in AI and opening new markets in gaming and physical intelligence.

    These upgrades strengthen the company's technology leadership and future growth prospects.

  • Short-drama market boom and cost cuts The global micro-drama market is surging, with revenue projected to hit $26 billion by 2030. Kunlun Tech uses AI to cut production costs by over 90%, from $200,000 to under $20,000 per title, making its content far more profitable as demand grows.

    This shows a large and growing market where Kunlun Tech has a cost advantage.

  • First-half non-GAAP net loss Kunlun Wanwei reported a non-GAAP net loss of 458 million yuan in H1 2026, despite revenue rising 43.55%. Profit came from a one-time investment gain, and operating cash flow was negative. The equity incentive plan only targets revenue, raising investor concerns about profitability.

    This is a key financial counterweight that could pressure the stock price.

Latest
▲3▼1

AI product launches and short-drama boom offset by first-half loss

  • Tiangong Short Drama Workbench upgrade Kunlun Tech launched a dual-track AI creation mode for its Tiangong Short Drama Workbench, solving character face-swapping and chaotic shot issues. A short drama made with it earned million-dollar revenue in seven days, showing the platform can drive real money-making content.

    This new product directly boosts the company's AI content creation capabilities and revenue potential.

  • Major AI model upgrades announced Kunlun Tech unveiled Matrix-Game 3.5 world model, Mureka v9.5, and O3 music model at the World AI Conference. The CEO called 2026 the inaugural year of world models, positioning the company as a leader in AI and opening new markets in gaming and physical intelligence.

    These upgrades strengthen the company's technology leadership and future growth prospects.

  • Short-drama market boom and cost cuts The global micro-drama market is surging, with revenue projected to hit $26 billion by 2030. Kunlun Tech uses AI to cut production costs by over 90%, from $200,000 to under $20,000 per title, making its content far more profitable as demand grows.

    This shows a large and growing market where Kunlun Tech has a cost advantage.

  • First-half non-GAAP net loss Kunlun Wanwei reported a non-GAAP net loss of 458 million yuan in H1 2026, despite revenue rising 43.55%. Profit came from a one-time investment gain, and operating cash flow was negative. The equity incentive plan only targets revenue, raising investor concerns about profitability.

    This is a key financial counterweight that could pressure the stock price.

Nippon Ichi Software, Inc. (3851.JP)

Q3 2026
▲3

Nippon Ichi's new game sells well, lifting profit forecast and stock

  • New game 'Hono Kurashi no Niwa' sells over 100,000 copies The game released July 30 and quickly passed 100,000 domestic sales, showing strong player demand. This directly boosts revenue and profit, pushing the stock up as investors see a hit title.

    This is the core new product success driving the company's improved outlook.

  • Full-year profit forecast raised on strong game sales On August 28, the company raised its full-year earnings forecast for the year ending March 2027, saying sales and profit will beat previous estimates thanks to the new game. The stock hit limit-up and a year-high.

    This is the biggest new catalyst, directly changing the company's financial outlook.

  • New title 'Village in the Shade' announced for October 27 The company said its next game, Village in the Shade, will launch on October 27. A steady pipeline of new releases keeps investors optimistic about future sales and earnings growth.

    Shows a continuing product pipeline that supports future revenue.

August 2026
▲3

Nippon Ichi's new game sells well, lifting profit forecast and stock

  • New game 'Hono Kurashi no Niwa' sells over 100,000 copies The game released July 30 and quickly passed 100,000 domestic sales, showing strong player demand. This directly boosts revenue and profit, pushing the stock up as investors see a hit title.

    This is the core new product success driving the company's improved outlook.

  • Full-year profit forecast raised on strong game sales On August 28, the company raised its full-year earnings forecast for the year ending March 2027, saying sales and profit will beat previous estimates thanks to the new game. The stock hit limit-up and a year-high.

    This is the biggest new catalyst, directly changing the company's financial outlook.

  • New title 'Village in the Shade' announced for October 27 The company said its next game, Village in the Shade, will launch on October 27. A steady pipeline of new releases keeps investors optimistic about future sales and earnings growth.

    Shows a continuing product pipeline that supports future revenue.

Latest
▲3

Nippon Ichi's new game sells well, lifting profit forecast and stock

  • New game 'Hono Kurashi no Niwa' sells over 100,000 copies The game released July 30 and quickly passed 100,000 domestic sales, showing strong player demand. This directly boosts revenue and profit, pushing the stock up as investors see a hit title.

    This is the core new product success driving the company's improved outlook.

  • Full-year profit forecast raised on strong game sales On August 28, the company raised its full-year earnings forecast for the year ending March 2027, saying sales and profit will beat previous estimates thanks to the new game. The stock hit limit-up and a year-high.

    This is the biggest new catalyst, directly changing the company's financial outlook.

  • New title 'Village in the Shade' announced for October 27 The company said its next game, Village in the Shade, will launch on October 27. A steady pipeline of new releases keeps investors optimistic about future sales and earnings growth.

    Shows a continuing product pipeline that supports future revenue.